Day 12 Emerging Possibilities
We find ourselves a
long way from the days of the first text-based adventure games and simple knobs
of the Pong console. Looking at the technological options we currently have,
where do you anticipate gaming technology heading in the future? What will
become the dominant platform for development and how will players interface
with their games?
Predicting the future is difficult. When pong first game out, who would have
imagined smartphone games, MMORPGs or FPS.
The day 12 videos point out emergent technologies related to haptic
feedback, and virtual reality. It would
seem that graphics still improve in quantum leaps every year. The explosion of smartphones and social media
have shown us a rise in free to play, play anywhere and everywhere type of
games.
I do believe there are some trends not mentioned in this
class. The gaming industry is gaining a
reputation for overworking its developers. (Schreier, 2016) It would stand to reason that dev tools and technologies
that reduce this stress would be necessary for the industry to remain healthy. Moreover there is the increasing problem of
video game addiction. And it isn’t just video game addiction. The New York Times
recently published an article with the Headline “Human Contact is Now a Luxury Good”. (Bowles, 2019) As someone who
recently left the human contact centric job teaching for the screen time heavy
job of software development this is very sobering. The optimist in me wants to
believe that we will eventually find ways moderating our use of technology. An
industry based on novelty will eventually it a point of diminishing returns. As such, the most interesting innovations in the gaming
industry may be the ones that happen
within us.
Bowles, N. (2019, March 23). Human Contact Is Now a
Luxury Good. New York Times. Retrieved from
https://www.nytimes.com/2019/03/23/sunday-review/human-contact-luxury-screens.html
Schreier, J. (2016, September 9). The Horrible
World Of Video Game Crunch. Retrieved from Kataku:
https://kotaku.com/crunch-time-why-game-developers-work-such-insane-hours-1704744577
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